A teenager is not waiting for the federation press release.
She is watching the athlete’s warmup clip, checking the start list, sending the highlight to a group chat, opening the app, closing it, catching the replay somewhere else — and deciding, in seconds rather than minutes, whether this sport deserves more of her attention.
After 25 years in technology and entrepreneurship, this is where I think sports federations finally had to get honest with themselves. The fan did not leave. The fan moved.
Most people look at digital fan experiences and think the story is about keeping up with social media.
That’s too small.
This isn’t a content problem. It’s an access problem, a memory problem, and a relationship problem. Federations spent decades assuming the event was the center of the fan’s world. Now the fan’s experience starts before the event, runs through it, and keeps going long after the medal ceremony, final whistle, or last point.
The sport is no longer one broadcast window. It’s a living feed.
The old model broke quietly — and the data shows where
For a long time, a federation could organize the sport, protect the rules, run events, hand the big moments to broadcasters, and let the rest sort itself out. That worked when attention was concentrated. A fan watched the match when it aired, read the recap the next morning, and waited for the next tournament. The calendar controlled the relationship, and the federation didn’t need to know much about that fan beyond ticket sales and ratings.
Here’s the concrete failure mode, in the words of the people who lived it. For years the Olympics could pull in an enormous audience during the Games and then watch engagement collapse the moment the flame went out — and every cycle, the IOC essentially had to start the relationship over from scratch. Its old data lake wasn’t connected across platforms, so outreach was generic: you might get an email about a sport you’ve never cared about. That’s not a content shortage. That’s a relationship with no memory.
The fan, meanwhile, stopped using the front door. They now might know an athlete from TikTok before they know the federation that governs the sport, follow a training clip before they ever watch a full competition, and care about one player, one rivalry, or one comeback story without entering through anything the federation built. The path stopped being neat. It’s fragmented, personal, mobile, and constant — and federations finally understand that if they don’t build the place where that relationship can live, someone else will.
The wrong question is whether fans still care
When the numbers feel strange, every sport asks the same things. Are young people losing interest? Are attention spans too short? Is the format wrong?
Most of that debate is stuck, because fans still care — they just don’t care in the order federations want them to. They may want the athlete story before the standings, highlights before the full match, live data before commentary, the funny locker-room clip before the official recap. They want a way in that doesn’t require understanding the entire structure of the sport first.
That isn’t weakness. It’s a different entry point. And a digital-first experience simply gives the sport more doors: the longtime fan goes deeper, the casual fan finds a reason to stay, the young fan meets the athlete before learning every rule, the overseas fan follows without being anywhere near the venue. That’s not a threat to tradition. It’s how tradition survives being ignored.
What “knowing your fans” actually looks like
There’s a piece nobody should pretend is accidental: federations want to know their fans. Not in a vague, creepy sense — in a specific, operational one. Which sports do they follow? Which athletes? Are they watching from home or attending live? Do they want live results, ticket alerts, highlights, or athlete stories?
Paris 2024 is the clearest example of where this goes, and it’s worth being precise about it, because the detail is the point. Ahead of the Games the IOC built, with Deloitte, an Olympic Fan Data Platform — a system that unifies fan information into a single profile and uses data science and generative AI to send personalized messages at scale. The fuel is first-party data: a fan creates an Olympic ID on the website or app and opts in to share the sports, countries, and athletes they care about, on a GDPR-compliant basis. That opt-in structure is what separates “useful” from “creepy” — the fan hands over the information deliberately, in exchange for a feed that’s actually about them.
The results are the argument. By the first week of Paris 2024 the IOC had registered tens of millions of fans in its database and counted billions of social engagements. But the number that matters most isn’t the peak. It’s the explicit mission the IOC keeps repeating: to engage fans “from flame to flame” — to keep the relationship warm in the long, quiet stretch between Games, which is exactly the gap that used to swallow federations whole.
That’s the structural problem federations have that clubs and leagues mostly don’t. A league has a season every year. A federation often gets mainstream attention only in windows — the Olympics, a world championship, a qualifying run, a final — and the fan arrives in a giant wave, then disappears. Digital-first experiences change that rhythm. They turn a once-every-few-years spike into a relationship you can maintain in between. That is the whole game.
The athlete is the new front door
Federations used to be the front door. Now athletes usually are.
A fan finds a sprinter’s pre-race routine, a gymnast’s recovery video, a fencer explaining one move in plain English, a young player showing the difference between a good rep and a lazy one. The athlete makes the sport feel human before the federation makes it feel official, and smart federations are building around that instead of fighting it.
World Athletics+ is a clean signal. Launched in 2025 as the relaunch of the platform formerly called Inside Track, it’s free with a registration, and one of its core moves is simple: you tap a heart to follow an athlete, then get their updates, exclusive video, and live results during major championships. That’s not just content distribution — it’s athlete-led navigation. A fan doesn’t have to love “athletics” as a category first. They can love one athlete, then one event, then one championship, then the sport. That’s the path by which casual attention becomes real attachment, and it only works if the product is built to start with the athlete, not the calendar.
Picture the full journey through the tools that now exist. A fan discovers a hurdler in a thirty-second clip, follows her on World Athletics+, gets pulled into one Diamond League meeting, registers to watch the live results, and a year later buys a ticket to a championship she’d never have sought out cold. Every step there is a real feature, not a metaphor. That’s the machine federations are finally building.
Personalization has a trap, and it’s not the obvious one
Generic content gets ignored — fans know when they’re being blasted with the same message as everyone else, and a track fan following one hurdler doesn’t need six reminders about a field event they never click. So the instinct is to personalize hard: surface what each fan already likes, send the right alert, make the next action obvious.
But there’s a sharper risk than “too much personalization feels strange,” and the IOC’s own people have named it. Personalize too tightly and you stop introducing fans to anything new — the diving fan never discovers the heptathlon, the football fan never stumbles into futsal. For a league, that’s a minor cost. For a federation whose growth depends on converting fans across sports, a filter bubble is an existential problem: the whole reason to keep someone engaged from flame to flame is so you can use their enthusiasm for curling to introduce them to ten other things. The job isn’t maximum personalization. It’s personalization that still leaves doors open.
The live event is the anchor, not the whole product
The event still matters, obviously. Nothing replaces the tension of a live final, a stadium’s roar, an athlete walking into the biggest moment of their career. Sport without live stakes is just clips without a spine.
But the live event is no longer the entire product. It’s the anchor for everything around it. Before the event: stories, qualification paths, rivalries, rule explainers, training clips. During: schedules, live results, replays, alternate views, context. After: highlights, athlete reactions, rankings, and the next thing to follow. Federations used to treat all of that as extra. Now it’s the experience.
FIFA+ is one version of this thinking — and, usefully, also a warning. Launched free in 2022, it pulled live matches from across the world, more than two thousand hours of World Cup archive going back to the 1950s, and a slate of original documentaries into one destination, all designed to keep football accessible before and after the big event. But here’s the complication the cheerful version of this story skips: since late 2025, FIFA+ has been folding into DAZN’s infrastructure, rebranded “A World of Football,” with a premium paywall expected for 2026. A federation that built a direct relationship is now routing it back through a commercial broadcaster. That’s the honest tension underneath all of this — direct digital relationships are expensive to run, and federations keep getting pulled back toward the platforms and broadcasters they were trying to disintermediate. The ambition is real. So is the gravity pulling against it.
The real risk is a platform with no point of view
Here’s where federations still get it wrong. They build the app. Add the highlights, the alerts, the profile page, the follow button, the live results, the ticket link — and somehow assemble all of it into a filing cabinet.
Technology doesn’t fix boring. A platform needs a point of view: a reason the fan came in and a reason they’d stay, rhythm, real storytelling, fewer dead screens and more useful moments. It needs the federation to stop thinking like an archive and start thinking like a guide. The test is behavioral. A fan platform should make someone watch longer, follow deeper, attend sooner, understand faster, or care more often. If it doesn’t do at least one of those, it’s just another login — and fans already have too many of those.
And digital-first does not mean digital-only. Done right, the physical event gets supported better: a fan in the stadium gets wayfinding, live stats, and seat-specific updates; a fan at home stays close through results and athlete stories; a fan abroad follows without feeling like an outsider. The lazy move is splitting people into “real” and “digital” fans. The same person attends live and uses the app, watches on TV and follows clips, discovers an athlete on a phone and later buys a ticket. One fan, moving across all of it.
Federations aren’t doing this because it suddenly got trendy. They’re doing it because the fan is already digital-first. The sport is the one catching up.
So if you’re running a sport, a club, a team, or a federation right now, the uncomfortable question is simple: are you building the fan experience around the way people actually follow sports, or around the way you wish they still did?

Cassandra Toroian is a sports-tech entrepreneur and CEO/co-founder of Ruley, the AI “e-referee” serving tennis, pickleball, padel, golf, and soccer. With 25+ years building companies—and a background in finance (MBA) plus Python training—she’s also co-founder of Volleybird and author of Don’t Buy the Bull. A former Division I tennis player, she’s focused on using AI to make sport fairer and more accessible.
